Friday, June 8, 2012

A prototype of what your new home will look like

This is in no way representative of a finished product. I've just been messing around with some concepts and I think this looks good enough to be the home for a farmer! Of course, you may have noticed I'm using PokeStory's tileset... Well, that's because I am! :P Don't worry, you wont see Pokemon crap littered everywhere. Infact, the only thing I think remind me of Pokemon in this map is the PC I'm using as the farmer's virtual storage. And without further delay, here's the prototype house!

Looks cozy, doesn't it?

Keep checking back for more updates, guys!

Thursday, June 7, 2012

A little light shed on SH

So, I've been trying to throw together a small development team to make this indie game a kickass, unique one. So far I have two artists and a couple of mappers willing to aid my cause. This will make things run quite smoothly. I just need one more artist and a web designer and everything will be underway!

I've got Navarr's support, too. He's let me borrow shmmo.koneko-chan.net for the time being as the new home for the SH project! Go ahead and bookmark that page; I'll let everyone know when it goes live.

Once I get a solid base done, I'll be trying to release another private beta that's invite only. ;) But in order to do that, I need to gain supporters. So, follow this page! Recommend it to all your Facebook friends! Keep this place alive until then! :)

More development news is sure to come later.

Wednesday, June 6, 2012

New Screenies In!


Just a little development sneakpeek. This is what SH looks like how, after a couple of hour's work.

I plan to beat out Farmville by the end of the summer! May not happen but, a guy can dream, can't he?

Monday, June 4, 2012

SH Revived

With my PDoA project coming to a halt and PS in development, I decided to try and scratch together a type of online farming game, combining some elements from Harvest Moon, Animal Crossing, Farmvile, and a little personal flair for medieval combat.

This was last year. This summer, I plan to get a working beta out and finish the game by the fall. I'm sorry for being inactive for almost a year. I'll bring you guys some gameplay screenshots soon enough. :)